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[iOS] Native view controller rotates in all orientations when the applic...
Steps to reproduce: 1. Open attached project2. Notice that only 'Portrait' orientation is allowed in iOS Player Settings3. Build the... Read more
[Shuriken] Child sub emitter cannot be rotated and emits only to one dir...
Repro steps:1) Open ShurikenRepro project I attached and particle_rotation_problem.scene2) Try rotating the children particle system... Read more
[2D Collision] Wrong direction of the particles when collision module da...
To reproduce the issue follow the steps:1. Open "Particle System Bug" project2. Open "Particle System Wrong Work" scene3. Play scene... Read more
[EventSystem] Selected button gets deselected if interactible is set to ...
1. Open attached project2. Open scene "test"3. Press play4. After few seconds all buttons will become white Note: on versions before... Read more
[Substance] Crash when undoing Standard shader change to procedural mate...
Repro steps:1) Open the project and select any procedural material, that has Standard shader (Road_01 f.e.)2) Change the shader to M... Read more
[iOS] Using Mobile/Particles/VertexLit-Blended shader with a spotlight c...
How to reproduce: 1. Open attached project2. Open scene Main.unity3. Build to iOS and run- Note the errors printed in the Xcode log:... Read more
Multiple editor icons are low resolution on Retina displays
How to reproduce: 1. Open the editor2. Look at the icons for these functions:- All of the scene manipulation tool icons- Tool Handle... Read more
[WebGL]Unity Xbox one controller controls in game doesn't correspond to ...
Steps to reproduce:1. Connect Xbox One controller to PC.1. Open attached project.2. Run the project.3. Press left trigger.--- Note t... Read more
Navmesh is stripped when building to iOS
How to reproduce: 1. Open attached project2. Select scene SampleScenes/Scenes/CharacterThirdPersonAI.unity in the project window3. G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor