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No editor preview for materials
No editor preview for materials Unable to view any preview of Materials in the editor. Steps to repro: 1. Open attached project. ... Read more
[Socket][Windows] Unity hangs when calling Socket.Accept()
Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Enter playmode 4. See that Editor hangs 5. Comment out line 9... Read more
Errors appear in Console on importing Character standard asset
Reproducible on: Version 5.4.0b4, Version 5.4.0b5, 5.4.0b21. Not reproducible: Version 5.4.0a6, Version 5.3.2f1 1. Go menu Assets -... Read more
Having a MonoBehaviour component with a missing script, can cause a cras...
Steps to reproduce: 1. Open attached project 2. Open scene "gamerRoom" 3. Select "Scenemanager" in hierarchy 4. Enter play mode 5. ... Read more
Script compiling never finishes
To reproduce: 1. Open attached project 2. Add empty line in LobbyManager script 3. Get back to editor 4. Notice that compiling never... Read more
NullReferenceException after editing script
To Reproduce: 1. Open attached script 2. Edit LobbyManager script 3. Notice exception in console NullReferenceException: Object re... Read more
After previewing Generic animation humanoid animations preview doesn't work
How to reproduce: 1. Open the attached project 2. Open Berserker(Ieva) scene 3. Select transition from Idle to Intro and preview the... Read more
[VSTU] Thread debugging crashes Unity
Workaround: Disable Exception support in VS ------------------------------------ Caused by issue on VSTU side. Read more
[Shadows] Shadows: Directional shadows will present shadow acnee when us...
Shadows: Directional shadows will present shadow acnee when using a custom projection matrice and a very large frustum (20k+) Read more
Animation which doesn't use root motion is shaking in preview
How to reproduce: 1. Open the attached project 2. Open Berserker(Ieva) scene 3. Select Berserker in Hierarchy and notice that it has... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon