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CanvasRenderer.cull will not be reset when parent changes
Steps to reproduce:1. Download and open attached project "161_Mask_Bug.zip"2. Open and play scene "test"3. There will be three butto... Read more
[OSX][iOS][AssetBundles] Object isn't correctly loaded from an asset bun...
Reproduction steps:1) Open attached project2) Build asset bundles by going to Assets -> AssetBundles -> Build AssetBundles3) E... Read more
Uncaught exception when entering play mode that has OnGUI call and searc...
Steps to reproduce: 1. Open attached project "_IMGUIrepro.zip"2. Open "M" scene3. In search bar which is located in project tab inpu... Read more
[Linux Editor] Mouse clicks are registered on the wrong side of the scre...
Steps to reproduce:1. Download and open the attached project ("Bug Test Project")2. Build for Linux architecture X86_64 and Run it3.... Read more
[OSX][Eye Dropper] Graphical failure when using eye dropper
Reproduction steps:1) Open any project2) Click on an eye dropper (for example, in the diffuse shader color selection)--- Editor shou... Read more
Two modal window scrolling bars interacts as one entity
Steps to reproduce:1. Open my attached project "modalwindow".2. Enter play mode in "Click Me" scene.3. Press "Open modalwindow 1" bu... Read more
[GCAllocation] MethodInfo.Invoke without parameters allocates 40B per call
Steps to reproduce:1. Open attached project2. Open the "repro" scene3. Press Play4. Open the profiler window5. Notice 40B in the mem... Read more
[Prefabs] Unused fields from script are not cleared from YAML data
Repro steps:1)Open the later-attached TestProject2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor3)In t... Read more
[Prefab] Undoing the break of prefab connection crashes Unity
To reproduce:1) Create new project2) Create new empty game object in scene3) Make a prefab out of it4) Add RectTransform component t... Read more
Rigidbody stays unstable if it is placed on top of another Rigidbody whi...
Steps to reproduce: 1. Open attached project "780339.zip"2. Open scene "Repro"3. Run the scene4. Notice that structure in the left, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject