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Fixed in 5.4.0

Votes

1

Found in

5.0.0b15

Issue ID

652385

Regression

No

[MixedMode] Combination of realtime and baked lights produces staircase / biasing artifacts

Global Illumination

-

Combination of realtime and baked light produces artifacts at certain light angles

1. Open scene 1 in the attached prj
2. Wait for baking
---> See Cube 1 for shadowing artifacts on its side
This happens only when 'beams' of directional light are almost parallel to the surface of the cube AND there's a combination of Baked Realtime (either point directional or vice versa).

Comments (1)

  1. Harold_83

    Apr 17, 2015 17:11

    Same here

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