Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.0b15
Issue ID
652338
Regression
No
[ReflectionProbes] Lighting broken with Realtime Cubemap in standalone builds
To Reproduce:
1. Build and Run attached project (652338_realtime_cubemap.zip) on windows or osx.
2. Notice that if the Reflection Probe in scene test has Type set to 'Realtime Cubemap' lighting in standalone builds is broken (see attached screenshot)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
This is a duplicate of issue #660329