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Local documentation manual links do not work on Mozilla
To reproduce: 1. Open the local documentation manual of Unity 5 2. Click any link in the sidebar or search for something and then cl... Read more
[DeferredRendering] Other cameras don't take depth buffer from deferred ...
When you have in the scene deferred camera with lowest depth, other cameras clears deferred camera depth buffer (even with Clear Fla... Read more
[iOS][WWW] "NSPOSIXErrorDomain error 24 - Too many open files" thrown wh...
To Reproduce: 1. Deploy the project linked in the post (658439_BundleTest.zip). 2. Notice that, the last www, returns an error whe... Read more
[AssetImporter] Undo'ing "AssetImporter.assetBundleName" changes creates...
To Reproduce: 1. Open the attached project. 2. Click on kaboom.txt in /Assets/Sounds, notice that Asset Bundle (in the inspector) ... Read more
Unity crash after using registerCompleteObjectUndo
Repro'd successfully. User project attached, repro steps included in user comments. Read more
Error on deleting layer in Animator Controller
Error on deleting layer in Animator Controller 2) How can we reproduce it using the example you attached 1 Create new project 2 Cre... Read more
4.6 IL2CPP: crash opening animation controller
-e: trying to open an animation controller crashes the editor -repro: --create new project --create animation controller --double ... Read more
UI jitters when changing Field of view
To reproduce: 1. Open Canvas FOV issue project.zip 2. Open scene 1 3. Press play 4. Press up/down arrow keys to change Field of v... Read more
[MeshRenderer] Mesh cannot be accessed when running not in editor if the...
To Reproduce: 1. Run the attached project in editor, observe that the collider on 'tank2_collider' is generated correctly from the ... Read more
WebGL build fails if you have both non-array and array version of last p...
To reproduce: 1. Open attached project. It has a script with two dictionary objects. One dictionary is <string,string> the other is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes