Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.1p3
Issue ID
766898
Regression
Yes
Animation Compression distorts animation
Animations get skewed/distorted when animated objects are scaled and "Optimize Game Objects" is selected
How to reproduce:
1. Open the attached project
2. Open and play "0-4 Weak Floors and Switch" scene
3. Notice that animation is distorted
Workaround:
1. Do not scale the animated object (any scaling would be done in the model)
2. Disable "Optimize Game Objects"
3. Select all distorted animations and change its Animation Compression from Keyframe Reduction to Off
Reproducible: 5.3.0f4, 5.3.1p1, 5.3.1p3
Not reproducible: 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window
Add comment