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[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...
Steps to reproduce: 1. Open Unity on Windows (DX11 mode);2. Create new project or open attached one;3. Go to Build Settings (File -&... Read more
[build report] exceptions in editor after calculating build size for Web...
-e: see title, they don't stop you from doing anything though -repro:--1) open attached project or make a new one--2) add a scene to... Read more
[Editor] Mouse position resetting on third monitor
When moving my mouse on my third monitor with Unity Open it often jolts back a few inches, causing tasks such as rotating the camera... Read more
[LightProbeProxyVolume] Light Probe Proxy Volumes not displaying properl...
Light Probe Proxy Volume does not initially use all color data on the parent Particle system until its SubEmitter fires. Repro steps... Read more
Incorrectly baked ambient is cached and cannot be rebuilt
Repro steps:1) Open the project and Defaults.scene2) Notice the sphere has strong yellow tint in the bottom(case 760791 bug)3) Chang... Read more
Geometry Shader crashes on editor upgrade (upgrading syntax)
Geometry shader crashes the editor when upgrading editor version (on importing the shader and upgrading syntax). Steps to Reproduce-... Read more
Baked emission is baked only if the material is first in array
Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more
Rect Mask 2D has Script field
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select "Canvas > Image"4. Notice that its "Rect... Read more
Asset import did not unload metadata path error after switching Animatio...
How to reproduce:1. Open the attached project2. Open TestScene scene3. Select Queen 0.FBX model4. Go to Animations tab in Inspector5... Read more
[DestroyImmediate] Calling GetComponent after DestroyImmediate crashes a...
Steps to reproduce: 1. Open attached project "766939.zip"2. Open scene "A"3. Run sceneUnity crashes Workaround: Don't call GetCompon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class