Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b4
Issue ID
767033
Regression
No
[build report] exceptions in editor after calculating build size for WebGL build
-e: see title, they don't stop you from doing anything though
-repro:
--1) open attached project or make a new one
--2) add a scene to your build
--3) build for WebGL
--4) go to http://files.unity3d.com/build-report/
--5) click "understood"
--6) go to Stripping
--7) click "calculate size" and wait for it to finish
--8) go back to editor
--9) uncheck the scene from the build
--NOTICE exception being logged in the console (any selection/check/uncheck will throw same exception):
---"TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations"
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
SROZOne
Sep 21, 2016 01:47
I have this iisue on 5.5.0b3