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0
votes
Duplicate

AudioSource.time is incorrect when .wav file sample rate is not 44.1khz

WebGL

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Mar 31, 2016

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Version/s: 5.3.2f1

Steps to reproduce this issue:1. Build and run attached project to WebGL.2. Text near the button on the upper left corner is: string... Read more

0
votes
Fixed

[SinglePassStereo] Upgrading a project from 5.3 to latest combined stere...

VR

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Mar 31, 2016

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Version/s: 5.4.0b13

1) Create a new project in 5.32) set target platform to windows 643) enable VR mode4) plugin oculus or other device5) Press play and... Read more

0
votes
Fixed

[Script Updater]Unity fails to run script updater when "safeCollisionEve...

Scripting

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Mar 31, 2016

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Version/s: 5.3.4f1

Steps to reproduce1. Open attached project.2. Notice that window "API Update Required" appears automatically.(if this window does no... Read more

1
votes
Fixed

EditorGUILayout.EnumMaskField is misleading by stating that Enum is retu...

IMGUI

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Mar 31, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Open attached project2. In top menu, open window "Tools > EditorGUILayout.EnumMaskField Reports Incorrect ... Read more

0
votes
Not Reproducible

[Regression][5.3][OSX] ALLOC_TEMP_THREAD errors are shown after clicking...

Editor - Other

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Mar 31, 2016

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Version/s: 5.4.0b13

Steps to repro: 1. Open Unity on OSX 10.11;2. Create new project and scene;3. Modify scene (e.g. add some gameobjects);4. Open Asset... Read more

3
votes
Fixed

RigidBody.collisionDetectionMode cannot be set during runtime if it is i...

Physics

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Mar 31, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Open the "DoesNotWorkExample" scene within the Editor.3. Press the "Play" button.4... Read more

1
votes
Not Reproducible

Build fails returning serialization errors when building after reimporti...

Deployment Management

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Mar 31, 2016

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Version/s: 5.4.0b11

How to reproduce:1. Open the attached project2. Right Mouse Click on Assets folder and select Reimport All3. After it is done, build... Read more

0
votes
By Design

Documentation button is absent in betas for some Items

Editor - Other

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Mar 31, 2016

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Version/s: 5.4.0b13

Documentation button is absent in betas for some Items 1. What happenedSome objects (Font, AnimatorControllerOverride) lost link to ... Read more

2
votes
Fixed

Coroutines generate garbage in MoveNext

Scripting

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Mar 31, 2016

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Version/s: 5.4.0b13

Coroutine::MoveNext causes the return value (a bool) to be boxed, which causes an allocation. Reproduction Steps:1. Run the attached... Read more

0
votes
Fixed

[UNET] Enabling pooled objects freezes game when authority was changed f...

Networking

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Mar 31, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Start two instances, editor - "Server-Only", build - "Client".2. Connect the client to the server.3. Click "St... Read more

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