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[Audio] AudioClip.samples returns a wrong number of samples
Reproduction steps:1) Open attached project2) Select "Piano 15" clip in the project window3) From the menu bar run Tools -> Audio... Read more
[Crunched] Baking lightmap crashes at crnd::crn_unpacker::unpack_dxt5 wh...
Steps to reproduce: 1. Open attached project "784876.zip"2. Open scene "Scenes/testscene"3. In hierarchy, select "BakeCube"4. Make s... Read more
[Shuriken] Prewarm is ignored when start delay value was greater than st...
Steps to reproduce: 1. Download and import attached project.2. Open scene: Test3. Press play. Expected result: Both particles start ... Read more
[5.4] TextureArrays: ability to release system memory copy for non-reada...
Currently Texture2DArrays effectively behave as "readable" textures; the system memory copy of the pixels is always there. Should fo... Read more
VRAM detection wrong when using OpenGL
Reproduction steps:1. Open project "vram"2. Open scene3. Play the scene4. Notice that in the console it says how much VRAM your comp... Read more
Auto Lightmaps rebuilding again when no changes are made in the scene wh...
Steps to reproduce:1. Download and open the attached project "LightmapsRebuild.zip"2. Open Scene "Scene 1"3. Move Cube - Notice ligh... Read more
Crash in AnimationClipPlayable::SetClip when playing scene
To reproduce:1. Open attached project (repro784839.zip)2. Run Test scene3. Resume scene if it gets paused by error4. Editor crashes ... Read more
[Android] RenderTexture is corrupted after resume on Android
Regressed from 5.3.4p1 Steps to repro:1. Build and run repro project2. Cube rendered by RenderTexture in the top left corner (Meizu)... Read more
Resetting Editor Settings yields IndexOutOfRangeException
Reproduction steps:1) Open any project - can be empty.2) Open up Edit > Project Settings > Editor3) In upper right of an Inspe... Read more
Shadowy patterns in the editor on the game object when the scene/game wi...
Reproduction steps:1. Open attached project.2. Open "TestScene" scene.3. Select "Main Camera" game object.4. Go to "GameObject > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor