Search Issue Tracker
The Animator window becomes empty after "Configure..." in Rig
1) What happened The Animator window becomes empty after "Configure..." in Rig 2) How can we reproduce it using the example you att... Read more
Windows: Target Support Installer title doesn't contain platform name
Target Support Installer on Windows title just says "Unity (version) Support Setup". Should include name of platform being installed Read more
TOC doesn't expand to selected page in User Manual after installation of...
1. Install Unity 2. Open some page in User Manual and verify that Table of Content at left side is expanded to this page. 3. Install... Read more
Unity crashes when text serializing a field named "Base"
Steps: 1) Create a new Unity project 1a) Go to Editor settings, change Serialization Mode to "Force Text" 2) Save the scene, name it... Read more
[Materials] Unable to override materials on objects with .materials[]
Steps to reproduce: 1. Open the attached project and the scene 2. There is a script attached to a cube which should change every mat... Read more
Point light shadow bias could be improved (right now distance dependent)
Currently point light shadow bias is just a multiplier on the distance (i.e. not constant in world space). That should be improved. Read more
[Canvas] Nested canvas is set and remains set to lower left corner after...
Steps to reproduce this issue: -Open attached project -Note the Canvas with a Nested Canvas. -Change Nested Canvas to anchor stretc... Read more
WebGL builds fail to run with Linq and C# GetAssemblies call
-e: WebGL builds fail to run with Linq and C# GetAssemblies call tested with 5.0b19 -repro: --Create a new project and build a Web... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes