Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.0b19
Issue ID
661708
Regression
No
The Animator window becomes empty after "Configure..." in Rig
1) What happened
The Animator window becomes empty after "Configure..." in Rig
2) How can we reproduce it using the example you attached
1 Open attached project (the animator window should be already opened with "New Animator Controller")
2 Select in Project view Assets->MaleCharacterPack->vincent.fbx and in Inspector press "Configure..."
3 Press Play
Actual result:The Animator window becomes empty(but should not)
4 Open "New Animator Controller" (the animator window should be visible)
5 Make animation window not visible (make visible some another tab)
6 Select in Project view Assets->MaleCharacterPack->vincent.fbx and in Inspector press "Configure..."
7 Press Play and open Animator window tab
Actual result:The Animator window is opened with "New Animator Controller"
In both this situations the animator window should be opened with "New Animator Controller"
Please see attached video
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Docked Search window tab title is cut off when searching for free Assets in separate Asset Store Search window
- Asset list items fail to load content when scrolling through the List view in Asset Store Search
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
Add comment