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[ECS] ArgumentNullException is thrown when using generics with IJobProce...
Repro steps:1. Open QA attached project "repro_1083804"2. Enter Play Mode3. Observe the Console Actual: "ArgumentNullException: Stri... Read more
[IL2CPP] il2cpp::metadata::Il2CppTypeHash::Hash crashes Player on OnColl...
To reproduce: 1. Download attached project “My First Unity Project.zip" and open in Unity2. Open "Main" scene3. Change Platform to S... Read more
TextMeshPro Text is displayed only after modifying its' TextMeshPro UGUI...
How to reproduce:1. Open the attached "BugReport_TextMeshPro.zip" project2. Wait for the compilation process to finish3. Open the "m... Read more
Scene is marked as unsaved when TextMeshPro UGUI is nested within multip...
How to reproduce:1. Download, extract and open attached project '1118096repro'2. Open 'SampleScene' Expected results: SampleScene is... Read more
Prefab is returned as null In the Editor if the Prefab has been edited r...
How to reproduce:1. Open the attached project ("case_1122560-PrefabNull.zip")2. Open the "Bug" Scene and click on the "Main" object ... Read more
[IL2CPP] Player crashes when creating an object of a generic class with ...
Repro steps:1. Open QA attached project "repro_1104381"2. Build and Run Actual: Player crashes Reproducible with: 2018.3.0b8, 2018.3... Read more
Removing Unity Post Processing does't completely remove it from cameras ...
To reproduce:1. Open attached project "ImageEffectscalls.zip"2. Make sure that Allow HDR and Allow MSAA is disabled on the Main Came... Read more
[Oculus GO][Gear VR] Build produces green or white bars at the bottom of...
To reproduce:1. Open attached project "OculusGoAndGearVRTextInputBug.zip" and build it on Oculus GO2. Observe the green bar at the b... Read more
[LWRP] Stencil shader doesn't work with LWRP
Reproduction steps: 1. Open "MinimalRepro" project2. Look at the Game view and notice a Green Outline outside of a Red Sphere3. Upgr... Read more
UIElements Debugger shortcut doesn't always work and is not registered i...
The UIElements debugger shortcut CTRL+F5 is not registered in the shortcut manager and only appears in the editor window menu not th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates