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0
votes
Duplicate

[AMD-only][Animation][GLCore] Memory leak and crash having high poly mes...

Graphics - General

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Mar 29, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open Unity with command line argument -force-glcore (or 4.5 or 4.0)2. Download and import attached project. (... Read more

0
votes
Fixed

[GLCore][AMD][Windows] Editor UI is black, text is not visible, font is ...

OpenGL

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Mar 29, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Start unity with command line argument -force-glcore32 or -force-glcore332. Open or create any project. Expec... Read more

0
votes
Won't Fix

[Shaders][hlsl2glsl] SSAO Pro v2 compile error / weirdness for OpenGL / ...

Shaders

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Mar 29, 2016

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Version/s: 5.3.4p1

"Shader error in 'Bug/SSAO Pro V2': initializer of const variable `uvs' must be a constant expression at line 296 (on metal)" error,... Read more

0
votes
Postponed

[External] [WebGL 2.0] [Canary 51] new Unity splash screen has texture e...

WebGL

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Mar 29, 2016

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Version/s: 5.5.0a1

-e: see title, splash screen works with WebGL 1.0 in canary, with 2.0 in FF47 -repro:--create new empty project--set WebGL 2.0 as fi... Read more

0
votes
Fixed

Error message is hardly readable because of the background colour

License

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Mar 29, 2016

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Version/s:

Steps to reproduce:1. Have a serial key which has reached its max number of activations2. Attempt to activate serial key in the edit... Read more

0
votes
Won't Fix

[MSBUG][UWP] Project with non-english name fails to build with .NET Nati...

Windows Store Apps

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Mar 29, 2016

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Version/s: 5.3.4f1

Reproducible on 5.2, 5.3.4, 5.4.0. Repro steps:1. Create a new project in Unity named "テスト".2. Switch to WSA Universal 10 platform. ... Read more

0
votes
By Design

[Baked] Ambient lighting doesn't affect some mesh triangles if Baked GI ...

Global Illumination

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Mar 29, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "LightmapTest2"3. Open Lighting window and build lightmap4. Notice that bo... Read more

0
votes
Fixed
0
votes
Fixed

[WebGL][Win]AudioClip.length is multiplied by ~4.53 when loaded through WWW

WebGL

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Mar 28, 2016

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Version/s: 5.3.2f1

Repro steps:1) Open the project and Main.scene2) Build and run it for WebGL3) In the browser open up the Console4) Notice the differ... Read more

0
votes
Fixed

[Unet] Crash on MonoBehaviour::AddImageEffectCallbacksToManagers when ho...

Networking

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Mar 28, 2016

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Version/s: 5.4.0b10

Steps to reproduce:1. Open project2. Open "TESTSNECE" scene3. Play in editor and press "LAN Host(H) button" Results: Editor crashes.... Read more

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