Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.0b20
Issue ID
664788
Regression
No
Undo does not work on audio effects
Undo does not work on audio effects. When tweaking threshold on Duck Volume and then press cmd+Z to undo - the whole effect disappears.
This applies to all effects. Also mentioned here: https://fogbugz.unity3d.com/default.asp?619760
As a user this is a bit annoying if you for instance have tweaked a bunch of parameters and then press cmd+Z instead of cmd+S. All your work would be gone.
To reproduce:
- Open attached project and launch "test" scene
- Open Audio Mixer and select "DuckVolume" group
- Tweak some of its parameters and press cmd Z
- Observe that DuckVolume parameter disappears (because it goes back to a previous selection in editor)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name
Add comment