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By Design
Votes
0
Found in
5.0.0b20
Issue ID
664744
Regression
No
Having a member with the same name as one of the removed component accessors causes warnings
Since rigidbody and other direct component accessors have been deprecated to GetComponent<Component>() Unity shouldn't warn that previously valid component accessor hides the inherited member as there should be no member to hide.
Steps to reproduce:
1. Download attached project
2. See the warning:
Assets/MyPhysicsScript.cs(7,19): warning CS0108: `MyPhysicsScript.rigidbody' hides inherited member `UnityEngine.Component.rigidbody'. Use the new keyword if hiding was intended
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Soraphis
Jun 14, 2018 10:42
We're now in 2018 and this is still a thing.
i know the warning is by design, but why are the properties in the base class not removed?
BrainAndBrain
Sep 10, 2016 18:10
How, or rather why, is this by design? We're well past the release that deprecated component accessors, and this warning only serves to confuse.