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0
votes
Won't Fix

"Input.GetKey", "Input.GetKeyDown", and "Input.GetKeyUp" functions do no...

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Oct 02, 2024

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Version/s: 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Enter the Play Mode3. Scroll the mouse wheel up or down4. Observe the C... Read more

10
votes
Fixed

"Unable to complete SSL connection" exceptions are thrown and connection...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1

Reproduction steps:1. Open the attached “Unity6WebRequestBug-master.zip” project2. Open the “SampleScene” Scene3. Enter the Play mod... Read more

0
votes
Fixed

Some settings Asset icons are missing in the selection window

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a1, 7000.0.0a3

Steps to reproduce: Create a new URP project. Window > Rendering > Lighting Beside the Lighting Settings Asset field, click "N... Read more

0
votes
Fixed

The Shadowmask mode doesn’t take the Shadow Strength parameter into acco...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 6000.1.0a2, 7000.0.0a7

Lights have a Shadow Strength parameter, which currently only affects real-time shadows, not shadowmask shadows. This creates a disc... Read more

0
votes
Fixed

The drag line position is not updated after viewData is restored

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Oct 01, 2024

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Version/s: 2022.3.49f1, 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: 1. Create a EditorWindow with a TwoPaneSplitView with two children. 2. Set its viewDataKey to a non null string ... Read more

0
votes
Won't Fix

HDR Text on HDR Color Picker can blend into colour and not be visible if...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 7000.0.0a3

Steps to reproduce: Open a Unity Project Add the attached 'HdrColourPicker.cs' script to the project Add an empty GameObject to the ... Read more

0
votes
Won't Fix

Clicking on the assigned by default "Lightmap Parameters" pings "Assets"...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Create a new HDRP Project2. In the Project window, right-click -> Create -> Rendering -> Lighting Setti... Read more

1
votes
Won't Fix

Low performance using memory allocated by UnsafeUtility.Malloc when usin...

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Oct 01, 2024

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Version/s: 2022.3.49f1

Reproduction steps:1. Open the attached “BugRepro” project2. Click Window > General > Test Runner3. Run all “Hitting_The_Wall“... Read more

0
votes
Active

TextMeshPro text elements are blurry when using SDF Material Shaders and...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the attached "IN-84765" Project2. Enter "SampleScene"3. Resize the Game window until it's relatively small4... Read more

0
votes
Fixed

Spot/Point Lights do not affect VFX Graph Output when "Compatibility Mod...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 7000.0.0a3

Reproduction steps: 1. Open the attached project “DefferedVFX.zip“2. Open the “SampleScene“3. Open the Game View4. Observe the resul... Read more

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