Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
6000.0.38f1
6000.1.0b5
6000.2.0a3
Issue ID
UUM-97502
Regression
No
Gradient Editor tab is missing "on-hover" action on the three-dot menu
How to reproduce:
1. Open the attached "GradientTab" project
2. Open the "SampleScene" scene
3. In the Hierarchy, select the "GameObject"
4. In the Inspector, navigate to the "Test Script" Component
5. Click on the "Test" field to open the Gradient Editor tab
6. Hover on the three-dot menu of the "Presets" section
Expected results: The three-dot menu button changes color
Actual results: There is no "on hover" highlight
Reproducible with: 6000.0.38f1, 6000.1.0b5, 6000.2.0a3
Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tooltip messages should be presented in human language not in code strings
- [Linux] Editor doesn’t auto reload when an Asset is imported or a Script is changed
- MouseDownEvent is triggered when changing from Scene view to Game view
- "GlobalObjectIdentifierToObjectSlow" returns Null when retrieving "GlobalObjectId" from GameObject inside a Prefab
- Shader is invisible in the Build when using BiRP on Meta Quest 2
Add comment