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4
votes
Fixed
0
votes
By Design

[OSX] Editor Test Runner freezes and crashes in OVR::Platform::Product::...

Scripting

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Apr 13, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. open users attached project2. run all editor tests - Unity freezes and crashes eventually Crashes in OVR::Plat... Read more

0
votes
Not Reproducible

GPU Skinning corrupts rigged mesh on Adreno GPU's from Unity 5.3

Mobile Rendering

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Apr 13, 2016

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Version/s: 5.3.4p3

Meshes are not rendered properly on Adreno devices from Unity 5.3 when GPU Skinning is enabled Read more

4
votes
Duplicate

Android renderer doesn't change shader between ETC1+Alpha and RGBA sprit...

Mobile Rendering

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Apr 13, 2016

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Version/s: 5.3.4p3

When you have two sprites on single scene: one with ETC1+Alpha texture and another for example with truecolor texture you will see t... Read more

1
votes
Fixed

[SinglePassStereo] Forward rendering, realtime directional light frame b...

VR

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Apr 13, 2016

-

Version/s:

Realtime directional light shadows have artifcats with forward rendering and single pass stereo enabled Read more

0
votes
Fixed

[SpringJoint] If min and max distances are equal then changing min dista...

Physics

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Apr 13, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run scene4. Notice that left set of cubes is behaving correctly -... Read more

0
votes
Won't Fix

Animation.Update update Calls if GameObject is disabled by script

Animation

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Apr 13, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Download attached project 'TestAnimationProject.zip' and open in Unity.2) Press Play and check Profiler.Note:... Read more

0
votes
Won't Fix

Undo.RecordObject is very slow for terrains

Terrain

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Apr 13, 2016

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Version/s: 5.3.1f1

Edit before closing: Undo.RecordObject will perform a binary exact comparison between states of the object you are monitoring to fin... Read more

2
votes
Fixed
0
votes
By Design

UI Outline is seen through transparent text

UI

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Apr 13, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open the attached project2. Open scene "Main"3. Notice that the most left text (with outline enabled) is dark... Read more

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