Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b5
Issue ID
769448
Regression
No
[TreeCreator][LOD][PlaceTrees] Trees created in tree creator and same trees painted on Terrain have inconsistent LOD distance
Steps to repro:
1. Open Unity;
2. Open attached project and ’test.unity' scene;
3. Notice that there are 2 same tree creator prefabs on the scene - one is painted via Paint Trees tool of Inspector's terrain component and the second is the same tree prefab dragged to the scene view;
4. Scroll out in the scene view;
5. Observe shadows in the scene view.
Actual result:
Shadows from painted tree disappear faster then shadows from dragged prefab (see attached actual.gif video).
Expected result:
Shadows from painted tree prefab should disappear at the same moment with the dragged prefab. Expected behaviour could be found with SpeedTree models - in this case LOD levels preserve same values (see attached expectedSpeedTree.gif video).
Notes:
- Reproducible in 5.4.0b5, 5.4.0b4, 5.3.2f1, 5.3.1f1;
- Reproducible on OSX 10.11.3;
- Doesn't reproduce for SpeedTree models.
-
Olulekan01
Dec 24, 2019 10:21
I cannot believe I'm reading a wonderful presentation like this. You have really done a great job gathering this great and interesting experience. Thanks for sharing. For further experience:
https://www.happybirthdaysisters.com
https://serc.carleton.edu/person/129726.html
https://www.sbnation.com/users/Olufajo%20Olulekan%20Victor.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Resolution Note:
TreeCreator is being deprecated. TreeCreator will only be available as a package in GitHub, where Unity developers and users will be able to contribute to its development and maintenance. To support this move, we are suspending bug fixes until the TreeCreator is a package. However, although TreeCreator will not available directly in the Unity Editor, Unity will continue to support any Assets made with TreeCreator'.