Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b5
Issue ID
769458
Regression
No
When stopping play mode, crashes on (d3d11) CreateDirect3D11SurfaceFromDXGISurface
To reproduce:
1. Open the attached project ("769458 repro.zip")
2. Open the scene "level1_Matt"
3. Enter play mode and then stop it
The editor should now crash with the top line of stacktrace being (d3d11) CreateDirect3D11SurfaceFromDXGISurface if it's on d3d11, and no stacktrace if it's run on d3d9.
Does not crash on glcore and d3d12.
Note that this issue only reproduces on AMD GPUs.
Note that if the play mode is paused before stopping, the crash doesn't occur.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment