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Crash at HaveRunningVSProOpenFile when opening VS via console-double cli...
Steps to reproduce: 1. Make sure you are using Visual Studio as editor2. Open the attached project.3. Observe the console, there sho... Read more
[ImageEffects] HistogramCompute implicit vector type truncations
Console warnings: Shader warning in 'HistogramCompute.compute': 'UnityObjectToViewPos': implicit truncation of vector type at UnityC... Read more
[Crash] Dragging a Prefab from one scene and dropping onto another scene...
Steps to repro:- Launch the attached project- Load the placeholder scene from the scenes folder- Now add the Zone1 scene additively-... Read more
[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more
[ImageEffects] FXAA and LensAberrations need pragma target 3.0 (fails build
Including FXAA or Lens Aberrations fails a build due to SM2 compilation. Needs pragma target 3.0. Fails because of texlod and too ma... Read more
[DX11][5.3]Objects in scene view become impossible to select if scene c...
Steps to reproduce: 1. Open attached project "WaterReflection.zip"2. Open scene "repro"3. In scene view click on cube to select it4.... Read more
[Android]App crashes on launch during the loading of Asset Bundles on Mo...
To reproduce:1) Open attached project (ReadyToBuild one)2) Build and run on device (everything is already set in the project)3) It w... Read more
[SpeedTree][LOD][Inspector] LOD renderer preview is not displayed for .s...
Steps to reproduce: 1. Open Unity;2. Create new project;3. Import attached 'testBroadleafPreview.unitypackage';4. Select 'Broadleaf_... Read more
[Curves] Can't highlight particle curve max value text field, text curso...
Repro steps:1. Open Particles scene from attached project.2. Select particle system and click on any curve (i.e. turn Start Lifetime... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default