Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.4.0b5
Issue ID
769774
Regression
Yes
[ImageEffects] HistogramCompute implicit vector type truncations
Console warnings:
Shader warning in 'HistogramCompute.compute': 'UnityObjectToViewPos': implicit truncation of vector type at UnityCG.cginc(260) (on d3d11)
Shader warning in 'HistogramCompute.compute': 'UnityObjectToClipPos': implicit truncation of vector type at UnityCG.cginc(554) (on d3d11)
Repro Steps:
1) Open project and view console for warnings
2) If no warnings appear open build menu and change standalone architecture, then view console
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
kite3h
Jun 24, 2016 05:13
Eye adaption broken.