Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.4.0b5
Issue ID
769774
Regression
Yes
[ImageEffects] HistogramCompute implicit vector type truncations
Console warnings:
Shader warning in 'HistogramCompute.compute': 'UnityObjectToViewPos': implicit truncation of vector type at UnityCG.cginc(260) (on d3d11)
Shader warning in 'HistogramCompute.compute': 'UnityObjectToClipPos': implicit truncation of vector type at UnityCG.cginc(554) (on d3d11)
Repro Steps:
1) Open project and view console for warnings
2) If no warnings appear open build menu and change standalone architecture, then view console
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
kite3h
Jun 24, 2016 05:13
Eye adaption broken.