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[Android] [Crash] Crash on some Samsung Galaxy S3 devices when loading t...
Reproduction steps:1) Open attached project2) Build and run on an Android device--- Only got repro with T-Mobile Samsung Galaxy S3--... Read more
OpenScene in InitializeOnLoadMethod throws irrelevant error and doesn't ...
Steps to reproduce:1. open attach project2. open scene 'Level' and play - throws an errorSome objects were not cleaned up when closi... Read more
Application.OpenURL problem with mailto on Tizen
Was able to repro this on 5.4b14 and 5.3.4f1 on Win 8.1 using the 2.4SDK, however I think this is a Tizen bug as the app that crashe... Read more
[Android] Input.GetAxis is 0 when mouse cursor is next to the edge and m...
Reproduction steps:1) Open attached project "MouseBug"2) Build scene "Scene1" for Android3) Run build on a device4) Connect a mouse ... Read more
Scene change after removing missing component causes crash at ves_icall_...
Steps to reproduce: 1. Open attached project2. Open scene "sceneWithMissingComponent"3. In top menu, click "SNSTools > Project Cl... Read more
[ColorPicker] Color doesn't update for the material when color picker po...
Reproduction steps(GIF attached):1. Open attached project.2. Select "DA_ColorEdit_00_body" material inside "TestSBS > DA_ColorEdi... Read more
[NetworkManager] StopHost throws error if offline scene is null
Steps to reproduce: 1. Open attached project "787273.zip"2. Open scene "repro"3. Run it4. Notice error in console: ClientChangeScene... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more
Sprite packer fails on DXT1 crunched textures
To reproduce:1. Open attached project2. Play testUI scene3. Click crunch RGB4. Notice that image is distorted Reproducible: 5.4.0b14... Read more
[OSX][OpenGL2][x64] Player crashes on "objc_release"
Reproduction steps:1. Open attached project with the Mac editor.2. Make sure the graphics API is set to OpenGL2.3. Build and run the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title