Search Issue Tracker
[WSA][UWP] D3D type failing to display touchscreen keyboard on Windows S...
Building to UWP platform D3D solution type, touchscreen keyboard doesn't open selecting input fields. Since this is by design, it sh... Read more
[animation] re-ordering layers changes layer selection
After dragging an Animator layer to re-order it, another layer becomes selected and the Animator still displays the originally selec... Read more
[MSE] Opening second scene in playmode, loads two scenes in the next pla...
Opening another scene while in play mode, exits play mode, and then after pressing play two scenes are loaded - Create 'scene1'- Cre... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more
Collapsing one component which has gizmos hides gizmos of other componen...
Steps to reproduce: 1. Open attached project "770301.zip"2. Open scene "repro"3. In hierarchy, select "GameObject" and notice that i... Read more
3 errors are displayed when a variable name is misspelled instead of one
To reproduce:1. Open the project2. Look at the console3. Notice that there are 3 errors that are caused by a mistype of a variable n... Read more
[VSTU] MultiThread debuging crashes editor
Steps to reproduce:1. Download and open project "ThreadsBug"2. Open Main scene3. Open MultiThread.cs with Visual Studio4. Attach VS ... Read more
[Terrain] Editor crashes when folder with terrain data deleted
- Open attached project- Open scene "level2"- Enter play mode- Delete folder "Terrain Assets"- Enter play modeCrash! Read more
Fullscreen icon for WebGL build missing in Chrome
Build and run any project for WebGL and notice that the icon for going to fullscreen is missing in Chrome: http://i.imgur.com/xb7Jfk... Read more
[animation] Bad preview and error message
Entering Editor Play mode with this character's Blend Tree preview in the Inspector causes an error in the console and default avata... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default