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Canvas do not switch to the chosen Sorting Layer
To reproduce: 1. Open attached project 2. Open scene 3. Select Canvas 4. Try to change sorting layer 5. Notice that it's impossible... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce: 1. Open angry bots or any other larger project 2. Bui... Read more
[Deffered][Orthographic] No warning when selected deferred rendering pat...
Steps to reproduce: 1. Create a new Unity project 2. Select 'Main Camera' game object 3. Set the rendering path to 'Deferred' 4. Se... Read more
[Perforce] Unity fails to checkout project assets
To Reproduce: 1. Put attached project inside a workspace & set up a connection to Perforce. 2. Submit everything in the default ch... Read more
[WP8.1] Build fails if a native plugin uses collection interfaces
To reproduce: 1. Open attached repro project 2. Build for Windows Phone 8.1 3. Notice the errors in console: Error building Player:... Read more
WebGL Error: Trying to play disposed sound
To reproduce: 1. Open attached package (test2.package) 2. Open game scene 3. Build WebGL (select development build) 4. Launch build... Read more
Windows: Failure to build with custom WebGL Template
-e: Trying to build a webgl with a custom template fails with an error -repro --Create a "WebGLTemplates" directory in Assets --Cop... Read more
[DXT] High frequency details in normal maps cause artifacts in DXT compr...
A lot of content-creation packages for PBR allow the creation of normal maps alongside texturing. Often these will overlay high-freq... Read more
Shaders > Standard Shader page misses info about 2 types of
Shaders > Standard Shader page misses info about 2 types of Standard Shader .../Manual/shader-UniversalShader.html This page looks ... Read more
Shaders > Writing Shaders link to 'Resources section' broken
Shaders > Writing Shaders link to 'Resources section' broken .../Manual/ShadersOverview.html page At the bottom link to 'Resources... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes