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[SpringJoint] If min and max distances are equal then changing min dista...
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run scene4. Notice that left set of cubes is behaving correctly -... Read more
Animation.Update update Calls if GameObject is disabled by script
Steps to reproduce: 1) Download attached project 'TestAnimationProject.zip' and open in Unity.2) Press Play and check Profiler.Note:... Read more
Undo.RecordObject is very slow for terrains
Edit before closing: Undo.RecordObject will perform a binary exact comparison between states of the object you are monitoring to fin... Read more
UI Outline is seen through transparent text
Steps to reproduce: 1. Open the attached project2. Open scene "Main"3. Notice that the most left text (with outline enabled) is dark... Read more
[Vizualization] Edit Collider doesn't have any effect when at least one ...
How to reproduce:1. Open the attached project "collider.zip"2. Open test scene3. Select Cube in hierarchy4. Notice that it has many ... Read more
[Shuriken] Some particles are left behind while moving particle system a...
Steps to reproduce: 1. Download and import attached project. (MovingParticles.zip)2. Open scene: main3. Press play.4. Press "Shift w... Read more
[particlesystem] Inspector does not refresh when changing MinMaxCurve cu...
1) Add the attached script to a particle system2) Select a particle system and press play3) Notice that after 5 seconds the curve ha... Read more
[iOS][Metal] Splash screen is flickering when no camara is in scene
To reproduce:1. Open attached project2. Build for iOS3. Run on iOS device Actual behavior: Unity splash screen starts to flicker aft... Read more
All about bugs
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