Search Issue Tracker
Fixed in 5.4.0
Votes
3
Found in
5.0.0b21
Issue ID
669717
Regression
No
[Deffered][Orthographic] No warning when selected deferred rendering path with orthographic camera
Steps to reproduce:
1. Create a new Unity project
2. Select 'Main Camera' game object
3. Set the rendering path to 'Deferred'
4. Set the projection to 'Orthographic'
5. Notice there are no warning that the orthographic camera will not work with deferred rendering path
Note: Would probably be quite good if this was mentioned in the orthographic camera manual page as well
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Add comment