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[GLES3][iOS] skip_variants DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE sho...
Repro steps:1) Open the project and TestScene.scene2) Play in the Editor - notice the plain is blue3) Open Player Settings and unche... Read more
NAudio plugin causes Unity to crash when loading .m4a audio files
Steps to reproduce:1) Unzip the attached file (791397-stripped.zip) and open it in Unity.2) In Unity go to /Assets/Tests, open scene... Read more
[iOS] Few Japanese-Kana keyboard buttons do nothing on iPhone
Repro steps:1) Add Japanese-Kana keyboard in your iPhone settings2) Open, build and run the project on an iPhone3) Change the keyboa... Read more
The sample rate of animation imported to Unity is set 12.5fps if lower t...
How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more
[OSX][Console] Clicking "print" statement in console doesn't open MonoDe...
How to reproduce:1. Open the attached "7913692DPackLondon.zip" project2. Open and play scene3. Press 'P' to pause the game4. |Notice... Read more
websocket library you use prints a "*** sending new, pending truncated *...
according:https://github.com/warmcat/libwebsockets/issues/123https://github.com/warmcat/libwebsockets/issues/124 rx_buffer_size shou... Read more
Random.Range description is incorrect in Visual Studio
Steps to reproduce:1. Open attached picture ("5.1.4f1 repro.png", "5.2.4f1 repro.png" or attached by user)2. Notice that description... Read more
[Linux Editor] Unity crashes when changing Game View aspect ratio
Steps to reproduce:1) Open the project attached by user.2) Go to 'Game' tab.3) Click the 'Aspect Ratio' drop down menu.4) Select a d... Read more
Custom windows break on recompile error
How to reproduce:1. Open the attached project2. Call "My Window" from the Window menu. The window comes up fine.3. Open erroredScrip... Read more
AssetBundle.name is empty when asset bundle loaded through WWW
To reproduce:1. Open attached project2. Go Assets -> Build AssetBundles3. Open "test" scene4. Play the scene Actual behavior: not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS