Search Issue Tracker
Fixed in 5.1.2
Votes
0
Found in
5.0.0f1
Issue ID
670391
Regression
No
[OpenGL] Non-uppercase SV_POSITION semantic silently fails on Mac and materials are not rendered
Steps to reproduce this issue:
1. Open the attached project
2. Look at 'Uppercase' material in Inspector, see that the sphere is rendered in the preview
3. Look at 'Lowercase' material in Inspector, see that sphere is not rendered in the preview
4. Compare the Uppercase and Lowercase shaders and see that the only difference (other than name) is casing of the SV_POSITION semantic
Only reproducible on OSX. Not reproducible on Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
Add comment