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vSyncCount is ignored on macOS Standalone Player
Reproduction steps:1. Open the “IN-85661.zip” project2. Build and Run the project3. Observe the frame counter in the middle of the s... Read more
Adaptive Probe Volume baking probe offset is not working correctly
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReproScene.unity” Scene3. Enable the “Display Probes“ ... Read more
Bluetooth permission is removed from the AndroidManifest.xml when the O...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. In the Build ... Read more
[Android] Moving the mouse in a Android built Player results in scroll e...
Steps to reproduce:1. Open the attached project "ScrollTest.zip"2. Switch to Android3. Build "SampleScene.unity"4. Once the applicat... Read more
TMP SubMeshUI remains maskable when parent TextMeshProUGUI is set to non...
Reproduction steps:1. Create a new 3D project2. Open the "Assets/Scebnes/SampleScene.unity" Scene3. Import the "Capriola-Regular.ttf... Read more
Redundant empty space on tooltip for 'Cast Shadows' option for Additiona...
Steps to reproduce: Open a Unity URP Project Create a new URP Asset via Create > Rendering > URP Asset (with Universal Rendere... Read more
"Recursive serialization is not supported" error is shown when starting ...
Steps to reproduce:1. Open the attached “hdrp_test.zip” folder2. Delete the Library and AssetBundles folders3. Make sure you have th... Read more
The selection outline appears on the first dropdown when another dropdow...
How to reproduce:1. Create a new HDRP Unity project2. Make sure to have at least two light sources in the Hierarchy3. Go to Window -... Read more
The icon-image path in a UXML file is not updated when a texture is rena...
How to reproduce:1. Open the attached “IN-84942” project2. In the Assets folder rename the “Button” texture to “Button_Renamed” or m... Read more
Addressable Asset is unloaded from memory when Localization Table entry ...
How to reproduce:1. Open the attached “IN-84729“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Game View and note... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open