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Win Store App crashes when creating two submeshes
The windows store app crashes every time, when changing a mesh from one to two sub-meshes. Read more
Shaders: Sometimes material properties aren't saved
When there's a material created, and a shader adds new properties behind it's back (i.e. material is not loaded at that time), then ... Read more
C# compiler reports warnings
Steps to reproduce : - import the project attached and notice the warnings : Assets/Scripts/Background/PlaySetStatesBase.cs(21,31... Read more
Deferred lighting doesn't work on Intel HD Graphics
Reproducible only with Intel HD graphics card with latest drivers. Reproduced with driver versions 15.31.17.64.3257 (9.18.10.3257) ... Read more
Unity silently ignores CMD-D duplicate commands when keyboard focus is o...
Steps to reproduce : - create a new project - create a light - in the Transform component click on Position or Scale - press cmd + ... Read more
Animation window breaks on prefabs with UnityException: Invalid type
Steps to reproduce : - import the project attached - open the Animation window - search in the Project Browser for "launcher" - sel... Read more
Crash when streaming from AudioClip.Create
-e: When attempting to create an audioclip using AudioClip.Create, if the parameter 'stream' is set to true, the linux player will c... Read more
[Euler Curves] Animation curves interpolate in a weird way
To reproduce: 1. Open project AnimationCurves 2. Open Scene 3. Enter play mode 4. Notice how the camera rotation is smooth 5. Open a... Read more
Unity should not allow the creation of scripts that have the same name a...
1. Create a C# script called Gradient 2. Add public Gradien gradient in it. 3. Add the script as a component on a game object Actua... Read more
All about bugs
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Latest issues
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- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
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- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first