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Fixed in Unity 5.4.0

Votes

0

Found in

Issue ID

754042

Regression

No

[ParticleSystem] Sub-emitters should be named after their "type" when generated

Shuriken

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Priority: 5Not yet prioritized for a release

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Severity: 4Minor or cosmetic issue

When a particle system creates a sub-emitter (using the + button in the sub-emitters module) that emitter's GameObject name should reflect its type (eg "Sub-Emitter Death" etc)

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