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Fixed in 5.3.7
Votes
0
Found in
5.2.1p4
Issue ID
754003
Regression
Yes
[Android] Rendering problem on Vivante GPUs with Unity 5
There are rendering problems on Vivante GPU's after upgrading to Unity 5.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
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