Search Issue Tracker
[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...
To reproduce the issue: 1. Open the "Unity Project" Project user have attached 2. Open "Test" scene 3. Run scene 4. Victim GameObjec... Read more
Android 5.0 after building a project touch position is only recorded dur...
Reproduction steps: 1) Build attached project using unity 5.3.0p1 and run it on android 5.0 device. 2) Do not touch splash screen, o... Read more
[RenderTexture] Render Texture gets gradually darker
To reproduce: 1. Run attached project 2. Select the "testScript" GameObject, on this you can see that each "Center Camera Target" g... Read more
[UI] Moving timeline slider creates unwanted Anchor keys
How to reproduce: 1. Open the attached project 2. Open the Scene 3. Click on LayoutElement object under Canvas > Vertical Layout 4. ... Read more
5.3 builds require a larger memory heap than 5.2 builds for WebGL
Steps to reproduce: 1. Open attached project with latest 5.2 2. Build and run for WebGL in development mode with profiler attached ... Read more
Libcef.dll is missing a matching PDB file
PDB is not present in neither official builds from installers, nor in local editor builds. Read more
Text component with size tag (rich text) has bigger than it should line ...
How to reproduce: 1. Open the attached project 2. Open "Line Height With Rich Text" scene 3. Notice that the smaller text which size... Read more
Unity freezes on File - New Project when there is no Cef window in layout
Unity freezes on File - New Project when there is no Cef window in layout How we can reproduce it using the example you attached -... Read more
[tvOS] 'UIBackgroundFetchResult' enum not available when building with X...
To Reproduce: 1. Build attached project for tvOS. 2. Remove 'App Icons Source' and 'Launch Images Source' in Xcode build settings. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress