Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
5.2.3z2
Issue ID
754487
Regression
No
[RenderTexture] Render Texture gets gradually darker
To reproduce:
1. Run attached project
2. Select the "testScript" GameObject, on this you can see that each "Center Camera Target" gets gradually darker (target 0 is a cube map, this is then copied to 2 and 2 is copied to 3)
3. Open EditorCapture folder and notice that one capture is darker than the other (they should be identical)
Everything works as expected with build project.
Reproducible: 5.4.0a5 (6b220773f9c9), 5.3.0p1 (1e2decc4fa01), 5.2.3f1 (f3d16a1fa2dd), 5.1.4f1 (36d0f3617432),
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
- The Editor's Help menu still lists an old/retired website - "Unity Forum"
- Baked GI loaded by LoadScene call with Additive mode is not cleaned up when unloading the Scene
- "Reflection Probe" borders disappear when interacting with the UI in the Inspector and one of the Reflection Probe editing tools is selected during the Baking process
Add comment