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Input starts with the “Ended” phase when touching a side of a screen if ...
How to reproduce:1. Build And Run the user’s attached “InputSystemBug.zip” project on an iOS device2. In the app, press on the side ... Read more
Resizing a serialized array will not set new elements to null
New elements in the array should be set to null but now repeat the last entered How to reproduce:1. Open project (SerializedReferenc... Read more
AOT Safe Mode" Icon Hard to See and Checkbox Misaligned in Visual Script...
Steps to reproduce: Create a new project Install the Visual Scripting package from the Package Manager Go to Preferences > Visual... Read more
Crash on Player exit when UNITY_DISABLE_AUTOMATIC_SYSTEM_BOOTSTRAP is en...
How to reproduce:1. Open the attached project "PPT.zip"2. Build And Run the project3. Exit the Player Reproducible with: 2022.3.14f1... Read more
Editor's font does not change when adding a new font to "fontsettings.txt"
Reproduction steps:1. Navigate to C:\Program Files\Unity\ [Needed Unity Version] \Data\Resources2. Open “fontsettings.txt”3. Find th... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
[HLSLcc] Tilt Shift set to high quality causes a big performance drop
Reproduction steps:1) Open attached project "MYMMO"2) Open scene "Main"3) Enter play mode4) Try changing Tilt Shift quality from Hig... Read more
Auto Refresh is still active when it's set to to "Disable" in the prefer...
Reproduction steps:1. Open the attached “Repro.zip” project (or the 3D Core URP template from the Hub)2. Check that the “Auto Refres... Read more
Sprite Atlas results in suboptimal packing even when "Allow Rotation" is...
Reproduction steps:1. Open the attached “IN-101032.zip” project2. Right-click in the Project Window3. Click Create > 2D > Spri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved