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Not Reproducible

Votes

1

Found in

2017.2

2017.3

2017.4

2018.1

2018.2

2018.3

2018.4

2019.1

2019.1.0a3

2019.2

2019.3

2020.1

Issue ID

1086840

Regression

No

Meshes with Alpha Cutoff shader value at 0 have a lower GI contribution

Progressive Lightmapper

-

Steps to reproduce:

1. Download the attached project and open TestScene01 (Assets > Scenes)
2. In the Hierarchy view enable the Opaque game object, and disable AlphaCutoff game object
3. Navigate to the Lighting Settings window and bake the lighting
4. In the Hierarchy view, disable the Opaque game object, and enable AlphaCutoff game object
5. Bake the lighting again
6. Notice that the red cube has a lower GI contribution to the plane it is sitting on top of

Notes:

- Reproduces both in Legacy and HDRP
- Reproduces on: trunk, 2019.1.0a3, 2018.3.0b2, 2018.2.9f1, 2017.4.7f1, 2017.2.2p4

  1. Resolution Note (2020.1.X):

    This issue no longer reproduces since Unity version 2019.3.

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