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[XInput] Crash when setting GamePad.SetVibration
To reproduce the issue follow the steps:1. Open "XInputUnity" test project user has attached2. Open "InputTest" Scene3. Run the scen... Read more
IL2CPP build throws a managed exception at runtime with JInt
1. Load the JintTest scene.2. Press play, the cube moves backwards and forwards via a JS script interpreted by Jint.3. Build for iOS... Read more
Editor Settings shows 2 Sprite Packer settings called Mode
How to reproduce:1. Crete new Unity project2. Open Editor Settings (Edit -> Project Settings -> Editor)3. Notice that Sprite P... Read more
[OSX][Forward] Surface of the object with the custom shader gets invisib...
Reproduction steps:1. Open attached project.2. Open "editor_tool_scene" scene.3. Go to "Edit > Project Settings > Player > ... Read more
Spastic behavior of object rotations when print() is disabled via commen...
Steps to reproduce:1. Open the attached project2. Open the scene 'main'3. Play scene and move the mouse in the game viewNote: The ob... Read more
[Linux Editor] Editor crashes when adding properties to animation
Steps to reproduce: 1) Open the attached project 'testProject.zip' or create a new one.2) Open the 'Animation' tab.3) Select any ite... Read more
UI prefab of a certain structure don't show its image when instantiated ...
How to reproduce:1. Open the attached project2. Open Untitled scene3. Drag "TryIt!" prefab from Assets folder to Canvas in hierarchy... Read more
StateMachineBehaviour loses reference after disabling and enabling game ...
How to reproduce:1. Open the attached project2. Open and Play Main scene3. Notice debug statement in console "(Clone) (StateMachine)... Read more
Unity Freezes (Not Responding) temporarily while importing DLL
Steps to reproduce: 1) Download attached file "Super Serial (DLL Source Code).zip".2) Create New Project in Unity 5.3.x or 5.4.x.3) ... Read more
[OSX] Right mouse click the material in inspector doesn't open menu
How to reproduce:1. Create a new project2. Create a new material3. Select material so it appears in Inspector4. Right mouse click th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS