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1
votes
Fixed

[iOS] App hangs if OnApplicationPause() is called before another OnAppli...

iOS

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Jun 13, 2016

-

Version/s: 5.3.4p6

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) On the iOS device, have some kind of an app, which c... Read more

0
votes
Fixed

Button does not get callback if parented to Camera

UI

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Jun 13, 2016

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Version/s: 5.4.0b22

1. Create a new scene2. create a button ( GameObject -> UI -> button3. go to the canvas, change the render mode to screen spac... Read more

0
votes
Fixed

Unity crashes after playing scene and closing Unity

CloudData

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Jun 13, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Open attached project2. Open scene3. Play the scene4. Close Unity5. Unity bug reported opens Read more

0
votes
Fixed

[OSX][OpenGL2][x64] Player crashes on "CreateGLGfxDevice() > objc_releas...

OpenGL

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Jun 13, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Open attached project.2. Make sure graphics API is set to "OpenGL2" and architecture to "x86_64".3. Build and ... Read more

0
votes
Fixed

[Particles] Particles render as trails in 5.4

Shuriken

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Jun 13, 2016

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Version/s: 5.4.0b21

Particles are rendered with trails in 5.4; there are no issues in 5.3. Steps to Reproduced--------------------1. Download the users ... Read more

32
votes
Not Reproducible

SUCCEEDED(hr) error message after editor regains focus

IMGUI

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Jun 13, 2016

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Version/s: 5.4.0b22

1. open succeded scene2. expend canvas and select button3. hit the color widget in image script to change its color4. hit the color ... Read more

6
votes
Fixed

[iOS][Android] GLES3 GPU Skinning doesn't work as expected, draws meshes...

OpenGL

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Jun 13, 2016

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Version/s: 5.3.5f1

Reproduction Steps:1. Open User's project2. Change Graphic API to GLES33. Set "GPU skinning" - true4. Build to iOS or Android Device... Read more

0
votes
Fixed

[Download Assistant] Save License button in Download Assistant proceeds ...

Installer

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Jun 13, 2016

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Version/s: 5.4.0b21

[Download Assistant] Save License button in Download Assistant proceeds to printing of file 1. What happenedSave License button in D... Read more

0
votes
Fixed

[VR | SinglePassStereo] Standard Assets Image effects using Blit() + sin...

VR

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Jun 13, 2016

-

Version/s:

The following Image Effects from the Standard Asset Image Effects that use Blit() to compose there effects cause a doubling up of th... Read more

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