Search Issue Tracker
By Design
Votes
0
Found in
5.3.3p1
Issue ID
776348
Regression
No
[WebGL] Downloading large asset bundles through WWW freezes WebGL builds
Repro steps:
1) Open attached project "WebGLBundleTest"
2) From the menu bar, select Build > Build Asset Bundles
3) Build the project for WebGL
4) Launch the build in a web browser
5) Observe the coloured box that is animating continuously
--- After two seconds, a 35mb bundle is automatically downloaded through WWW. Animated box freezes for a few seconds
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment