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0
votes
Fixed

Connect window was showed in Inspector tab and then Editor crashed on cl...

Connect

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Jun 14, 2016

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Version/s: 5.4.0b22

I was just playing with Editor and then I realized that Connect window is showed in Inspector tab, then on closing Editor - it crash... Read more

0
votes
By Design

Unity crashes/fails to render if drivers are updated while Unity is open

DirectX

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Jun 14, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Create new project and set editor to DX92. Update NVidia drivers while editor is open3. After drivers are upd... Read more

0
votes
Fixed

AssetBundleRequest:get_asset() fails while LoadScene is working

Asset Loading

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Jun 14, 2016

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Version/s: 5.3.5p3

Steps to reproduce: 1) Download attached project 'AssetBundleFailureWithASync.zip' and open in Unity.2) Open scene 'ChangeScene1' an... Read more

1
votes
Fixed

Texture2D.ReadPixels crashes/hangs when reading out of rendertarget bounds

Graphics - General

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Jun 14, 2016

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Version/s: 5.4.0b22

ReadPixels does not guard against trying to read out of render target bounds. What exactly happens depends largely on the graphics A... Read more

2
votes
Won't Fix

[Android] [Adreno] App crashes on some Adreno 2xx devices

Android

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Jun 14, 2016

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Version/s: 5.3.4f1

To reproduce:1) Open attached project2) Build it on Android3) Let it load for a few seconds, then notice that it crashes. If you get... Read more

0
votes
Fixed

[UNET]Leaving a lobby prevents client from rejoining and trying to rejoi...

Networking

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Jun 14, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project.2. Open "Build Settings" window. If you see this error message:"Because you are not a me... Read more

0
votes
By Design

NetworkTransport between devices when there is only local connection ava...

Networking

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Jun 14, 2016

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Version/s: 5.4.0b20

I must note, that reproducing this issue will require to disconnect your router from internet.Lets say that device A is Android phon... Read more

0
votes
Fixed

[SpritePacking] 'Find Reference in Scene' does not work on packed sprites

2D

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Jun 13, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project (sprite_test.zip)2. Open 'Test' scene3. Open Sprite Packer window and click 'Pack'4. Ri... Read more

0
votes
By Design

Generating a scene procedurally via editor scripting and setting the Aud...

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Jun 13, 2016

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Version/s: 5.4.0b21

How to reproduce: 1. Open attached project ant the "TestCode.cs" file in it.2. Observe the comments in the script and notice that th... Read more

0
votes
Fixed

Compile error: AwakeInternal() can not take parameters

Mono

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Jun 13, 2016

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Version/s: 5.4.0b21

To reproduce:1. Open attached project2. Notice "Compile error: AwakeInternal() can not take parameters" Regression from 5.3.5p4Repro... Read more

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