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0
votes
By Design

Audio clip has to be Reimported to get correct compression values in Pre...

Audio

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Jun 17, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1) Download attached project "AudioImport.zip" and open in Unity.2) Drag and drop attached audio clip "test" in ... Read more

1
votes
By Design

Unity hangs on shutdown if cache trim job was spawned on a large GI Cache

Global Illumination

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Jun 17, 2016

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Version/s: 5.3.4p6

From user http://forum.unity3d.com/members/lost-in-the-garden.986699/:Roughly 9/10 times when I quit the editor, it gets stuck at fu... Read more

0
votes
Duplicate

SSL Web Requests crash standalone builds on hardware with specific netwo...

WebRequest

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Jun 17, 2016

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Version/s: 5.4.0b21

Prerequisites: A machine with Atheros AR8151 PCI-E Gigabit Ethernet Controller or Intel(R) 82578DM Gigabit Network Connection adapte... Read more

0
votes
By Design

The second scene can't be activated when Async loading two scenes with t...

Asset Loading

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Jun 17, 2016

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Version/s: 5.3.4p4

Steps to reproduce:1. Open attached project "scene_loading"2. Add "0, 1, 2" scenes to build settings3. Open scene "0" and run4. Pres... Read more

106
votes
Fixed

MeshRenderer.AdditionalVertexStreams collapse static meshes, regression ...

Graphics - General

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Jun 16, 2016

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Version/s: 5.4.0b19

Steps to reproduce:1. Open the attached project2. Open the "Test" Scene3. Play4. Notice that object collapsed Regression introduced ... Read more

0
votes
Fixed

AudioMixer.SetFloat() does not properly set the float to a new value

Audio

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Jun 16, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project2. Open scene demo.unity3. Play the scene- Note the console output: The last item should b... Read more

0
votes
Fixed

Editor freezes when changing Reference Pixels Per Unit value

UI

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Jun 16, 2016

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Version/s: 5.4.0b21

To reproduce:1. Add Image2. Change type to Tiled3. Set Canvas Sort Order to 54. Set Reference Pixels Per Unit to 2005. Editor freeze... Read more

0
votes
Fixed

Allow overriding of default 'user-agent’ header in UnityWebRequest

Networking

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Jun 16, 2016

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Version/s:

Keep default 'user-agent' header but allow overriding of this with a completely custom header. Read more

0
votes
Fixed

CommandBuffer cannot Blit multiple times between temporary RenderTexture...

Graphics - General

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Jun 16, 2016

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Version/s: 5.5.0a1

To reproduce:1. Open project2. Build to webGL3. Notice that the screen is black Read more

6
votes
Won't Fix

Script reference on Prefab in AssetBundle missing when adding/changing n...

Asset Bundles

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Jun 16, 2016

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Version/s: 5.3.5p2

Steps to reproduce:1. Open attached project2. Open "Demo" scene3. Play in editor-- AssetBundlemanager initializes prefab which print... Read more

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