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[Unity Remote] Unity Remote 4 only shows black screen when playtesting
Reproduction steps: 1. Create an empty Unity project 2. Try running it with Unity Remote 4 --- On the device you will only see black... Read more
[Shuriken] Particles get stuck in a short loop when reflected in a refle...
When the bounding box of a particle system gets off-screen, the particles appear to be looping a few frames in the reflection probe'... Read more
An instance of a class that is derived from a class that is derived from...
Steps to reproduce: 1. Open attached project 2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps: 1. Open Bug_Crash scene fr... Read more
Selecting children on a game object changes the current animation selection
Create a simple hierarchy of game objects as follows: Empty Game Object -> Cube -> Sphere Create an animation on the empty gam... Read more
[Shuriken] Radius scale of Trigger appears to have no effect on the Part...
Radius scale of the particle system trigger doesn't seem to have any effect. Repro steps: 1. Open the Bug_RadiusScale scene from th... Read more
[Shuriken] Trigger death does not spawn death SubEmitter
Particle death via Trigger (i.e. on Exit) does not spawn the death sub-emitter. Repro steps: 1. Open Bug_DeathSubEmitter scene fro... Read more
Error on import
Importing attached fbx generates the following error... GetLocalizedString is not allowed to be called from a MonoBehaviour constru... Read more
After Moving Component Up or Down scene is not marked as Dirty
To reproduce the issue follow the steps: 1. Create a GameObject and attach a couple of components 2. Notice that the scene is dirty ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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