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Fixed in 5.3.5
Custom Shader issue on HTC One M8s (Adreno 405, GLES 3.0)
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- UI Toolkit's MinMaxSlider snaps unexpectedly in Runtime
- [2D] [URP] Objects are rendered twice when Foremost Sorting Layer is enabled
- Physics applied to Rigidbody is not fully disabled when setting the Rigidbody to Kinematic
- Scene view turns black when using a custom Mesh Renderer
- VFX Graph ZWrite has no effect when using URP PostProcessing DoF effect