Search Issue Tracker
[Android] Build crashes when attempting to load local files
Steps to reproduce: 1. Open attached project "TextureLoadingCrash.zip" 2. Build and run for android -Crash Reproduced on: 5.3.6p4, ... Read more
AABB is imprecise on capsule collider when the mesh is rotated
Reproduction steps: 1. Open the project provided 2. Open the only scene available 3. Rotate "Capsule" gameobject on the X axis -Obse... Read more
Deleting temp & library folder while Unity is running causes itself to c...
STR: 1. Create new Unity project. 2. Delete library and temp folder while Unity is running. 3. Open file failed dialog should app... Read more
[Deferred] RenderDeferred.DefaultReflection pass is done when default re...
When using deferred shading and no "global/default" reflection probe, the deferred reflections fullscreen pass for it is still done.... Read more
Cannot import .blender files directly into Unity
Steps to reproduce: 1. Open Blender 2.78 2. Save the default blender cube as a .blender file 3. Open any Unity project or create a n... Read more
Can't change shadow cascade split ratios
Steps to reproduce a bug: 1. Open the attached project; 2. Go to the Edit->Project Settings->Quality; 3. In the Inspector, observe t... Read more
Unable to scale objects with an animator controller and unactive scaling...
Reproduction steps: 1) Open "828475_Repro.zip" project 2) Play "Main" scene 3) Try to scale "Cube" game object Expected result: Cub... Read more
UnityWebRequest outputs incorrect Content-type header when using IMultip...
STR: 1. Download project attached and "test.php" file 2. Put "test.php" file in an environment that supports PHP 3. Open the Unity p... Read more
VSCode is not showing C# errors when project has some standard assets sc...
Steps to reproduce: *with attached project* 1. Open attached project "vscode_bug.zip" 2. Open Edit -> Preferences and set Visual St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on tlsf_memalign when opening a project
- ShadowCaster2D does not update when using Sprite flipbook animation
- PropertyField with range attribute triggers change event when the value didn't change
- [Android] Soft keyboard is missing the "OK" button on Android
- The Profiler ignores a modified targetFrameRate when profiling Edit mode