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21
votes
Postponed

You cannot resize a box collider when you have two inspectors

Inspector Framework

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Nov 10, 2014

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Version/s: 5.0.0b12

You cannot resize a box collider when you have to inspectors open at the same time. Happens probably for reflection probe as well (t... Read more

0
votes
Won't Fix

[WP8.1] Numpad, PhoneNumber and other custom keyboards are not working i...

WP8.1

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Nov 10, 2014

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Version/s: 4.6.0f1

Steps to repro: 1. Build the scene "scene" to WP8.1 2. Run it and observe that Numpad, PhoneNumber and other custom keyboards are no... Read more

1
votes
Not Reproducible

Local notifications are not working on iOS 8

iOS

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Nov 10, 2014

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Version/s: 4.5.5p2

To Reproduce: 1. Build the attached project, and deploy it to iOS 2. On iOS 8 devices none of the notifications from the 'Notificat... Read more

0
votes
Fixed

'Drag and drop' example UI scene can be bugged using multitouch input

UI

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Nov 10, 2014

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Version/s: 4.6.0f1

Steps to reproduce: 1. Open the 'Drag and drop' scene from the example project 2. Deploy to WP8.1 multitouch device 3. Drag a sprite... Read more

0
votes
Fixed

Prefab gameobject EdgeCollider2D edits are not saved

Physics2D

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Nov 10, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Create an empty gameobject 2. Attach an edge collider to it 3. Make this object a prefab 4. Edit the collider 5. Sa... Read more

1
votes
Fixed

Grid layout behaves strangely when start corner is set to lower left or ...

UI

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Nov 10, 2014

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Version/s: 4.6.0f1

Steps to repro: 1. Open the attached project and the scene "layout" 2. Observe that grid layout behaves strangely when start corner ... Read more

1
votes
Fixed

Animations do not work for variables in structs on WinRT

UI

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Nov 10, 2014

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Version/s: 4.6.0f1

Steps to reproduce: 1. Open the attached project and the scene "color" 2. Deploy to WP8.1 3. Observe that interactive components' an... Read more

0
votes
Fixed

"m_Shape == NULL" error when mesh collider convex is set to false in OnD...

Physics

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Nov 09, 2014

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Version/s: 5.0.0b12

To reproduce: 1. Open attached project 2. Open crash 3. Press play 4. Notice "m_Shape == NULL" error in console Read more

1
votes
Fixed

CanvasGroup loses values when disabling the GameObject it's attached to

UI

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Nov 09, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open the scene and notice that there's a CanvasGroup component attached to the GameObject named "Panel" with an alp... Read more

0
votes
Won't Fix

EditorApplication.hierarchyWindowChanged is called twice when GameObject...

Scene Hierarchy

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Nov 09, 2014

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Version/s: 5.0.0b12

To reproduce: 1. Open attached project 2. Open Custom window 3. Click Create GO, will print once 4. Click Destroy GO, will print o... Read more

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