Search Issue Tracker
Fixed in 4.6.2
Votes
0
Found in
4.6.0f1
Issue ID
646692
Regression
No
Prefab gameobject EdgeCollider2D edits are not saved
To reproduce:
1. Create an empty gameobject
2. Attach an edge collider to it
3. Make this object a prefab
4. Edit the collider
5. Save the scene
6 Reopen the same scene - notice that the collider is back to it's initial shape
This issue does not occur with non-prefabs or if the changes to the collider are applied to the prefab.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
Add comment