Search Issue Tracker
[Sockets] Can't open dual (IPv6+IPv4) socket
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it4. Notice error:SocketException: An unknown, invalid, or u... Read more
Light probes cause first light's diffuse to be ignored if baked GI is of...
Steps to reproduce: 1. Open the attached project.2. Open the 'Main' scene.3. Observe the lighting in the scene.4. Go to 'Lighting' w... Read more
[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to...
Steps to reproduce:1) Open the attached project.2) Build the 'Test' scene for iOS.3) Deploy to a iOS device via Xcode.4) Run the app... Read more
[JS] Unity crashes at ScriptingGetComponentsOfTypeFromGameObjectFastPath...
Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Run it and press space key- Unity crashes at ScriptingGetCompon... Read more
[iOS] Game crashes when triggering events
Steps to reproduce:1) Open the attached project.2) Deploy to a device via Xcode.3) Launch the app.4) Enter the helicopter minigame (... Read more
If statements are not working in shaders with OpenGLES3 Graphics API
Reproduction steps:1) Open user's attached project2) Make sure that inside "PlayerSettings" Graphics APIs selected OpenGLES33) Build... Read more
[VR] Rift goggles remain blank after toggling power or disconnecting/rec...
When running a standalone player or using Play mode in the Unity Editor if you toggle power on DK2 (or disconnect then reconnect the... Read more
[Android]Very long build times in Android due to assets in 'Resources' f...
To reproduce:1) Create new project2) In Resources folder, fill it with a lot of Assets2) Build it for Android on 5.2 and 5.3 - notic... Read more
Unity crashes and no stacktrace is created
Reproduction steps:1. Open project attached in the edit2. Project doesn't launch3. If it does start, Re-import LeapMotion asset and ... Read more
refactoring class name in monoDevelop makes objects lose that script ref...
Steps to reproduce:1. Create a new project2. Create a new C# script, name it "test"3. Create a new gameObject in the hierarchy4. Att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping