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Deactivating gameObjects during Start or Awake stops other components fr...
How to reproduce:1. Open the attached project2. Open Reproduction scene3. GameObject "DeactivateOnAwake" has two instances of the "D... Read more
Batching appears to break vertex coloring
How to reproduce: 1. Open Repro project (please download from comment)2. In the scene, there are 2 trees, each of them are using 2 s... Read more
[WP8.1][WP10] Exception thrown: 'System.FormatException' in mscorlib.ni.dll
To reproduce:1. Build and run project2. Notice " Exception thrown: 'System.FormatException' in mscorlib.ni.dll" in console Reproduci... Read more
[ShaderCompiler] Internal error communicating with the shader compiler p...
Reproduction steps:1. Open attached project.2. Select "RainSplash_Bug" shader.3. Select "Custom > OpenGLCore" in a compiled code ... Read more
[UI] Ui panel doesn't synchronize with game view when aspect ratio is ch...
Steps to reproduce:1. Open "Scene-Game view bug" project in 5.4.0b20 unity version.--- Note that there is a panel with text in the s... Read more
SetParent(null) causing sub-object to call OnEnabled
To reproduce:1. Open attached project2. Open profiler set it to deep profile3. Run EditorMap scene4. Move around the map5. Notice sp... Read more
[Sprite Atlassing] Importing a psd as an Advanced Single Sprite results ...
Steps to reproduce:1) Create a new project.2) Import the attached .psd file (9head.psd).3) In the import settings, set the Texture T... Read more
[AudioReverbZone] Changing Reverb Preset via script has no effect on audio
How to reproduce:1. Open the attached project2. Open and play ReverbTest1 scene3. Hit tab to change AudioReverbZone.reverbPreset4. L... Read more
[Android] Changing resolution Screen.SetResolution results in game freezing
Reproduction steps:1) Open attached project "ScreenResWithSpinningCube"2) Build and run on Android--- White cube should spin, but it... Read more
Directional Light Shadow Flickers on non static objects in Deferred rend...
How to reproduce: 1. Create a new project.2. Create a Plane and a Cube and set them as Static. Move the cube above the Plane so you ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor