Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b10
Issue ID
780536
Regression
No
[openVR] Spotlight shared shadows crash
See case 786702 for minimal repro project.
Instructions:
On Version 5.4.0b10 (d5987c96f84a)
Tue, 08 Mar 2016 20:19:21 GMT
Branch: 5.4/staging
(reported on 5.4.0b9) as well
1) Download project
2) Set up HTC Vive w/ steamVR, etc.
3) Open the only scene in the project
4) Press play
5) Stand up (either hold the headset or put it on)
6) walk around the room scale scene, keeping an eye on the lights and cubes
7) do this long enough (Always under a minute for me) and the editor will crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Add comment