Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b10
Issue ID
780536
Regression
No
[openVR] Spotlight shared shadows crash
See case 786702 for minimal repro project.
Instructions:
On Version 5.4.0b10 (d5987c96f84a)
Tue, 08 Mar 2016 20:19:21 GMT
Branch: 5.4/staging
(reported on 5.4.0b9) as well
1) Download project
2) Set up HTC Vive w/ steamVR, etc.
3) Open the only scene in the project
4) Press play
5) Stand up (either hold the headset or put it on)
6) walk around the room scale scene, keeping an eye on the lights and cubes
7) do this long enough (Always under a minute for me) and the editor will crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Add comment