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0
votes
Won't Fix

[SpriteSheet][Packing] Spritesheet colors are not consistent between pac...

2D

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Mar 24, 2016

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Version/s: 5.4.0b10

Repro steps: 1) Open my attached project SpriteSheetColor 2) Select the Hero_SpriteSheet 3) Make sure Packing Tag is set 4) Open in ... Read more

0
votes
Won't Fix

AssetBundle Manager does not unload AssetBundle variants

Asset Bundles

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Mar 23, 2016

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Version/s: 5.3.4f1

Asset Store package called "AssetBundle Manager & Example Scenes" has a script called "AssetBundleManager" which is missing line "as... Read more

0
votes
Won't Fix

[iOS] Deactivating a GameObject that has an Audio Source playing a sound...

iOS

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Mar 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Build for iOS with 'Autoconnect Profiler' enabled 3. Build generated Xcode project ... Read more

11
votes
Fixed

Multi-display camera does not render after reloading the scene using Sce...

Window management

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Mar 23, 2016

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Version/s: 5.3.4f1

To reproduce the issue follow the steps: 1. Open "Multi Display Camera Bug" project 2. Open "Demo Scene" scene 3. Build and run 4. A... Read more

2
votes
Postponed

[GearVR] Player is not paused when removing headset

VR

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Mar 23, 2016

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Version/s: 5.4.0b11

1) Deploy the attached project to gearVR supported phone 2) attach the phone to a headset when prompted 3) Put on the headset 4) Not... Read more

1
votes
Duplicate

[Android|Analytics] Runtime crash when analytics enabled, internet acces...

Android

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Mar 23, 2016

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Version/s: 5.4.0b11

1) Download the attached project 2) Ensure analytics is enabled (Goto Window>Services, select analytics) 3) Ensure Internet access i... Read more

0
votes
Won't Fix

Prefabs values not applied to game object after switching between platforms

Serialization

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Mar 23, 2016

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Version/s: 5.3.4f1

Switching compile defines for different platforms can cause inspector to become out of sync with the project files. Steps to Reprod... Read more

3
votes
Fixed

Constant stuttering frame rate in gfx.WaitForPresent

Graphics - General

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Mar 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Download and open project "test performance.zip" 2. Open scene "test_performance" 3. Open Profiler if not ope... Read more

0
votes
Fixed

[BugReporter] Public field is stored from previous versions

Bugreporter

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Mar 23, 2016

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Version/s: 5.4.0b11

If Public checkbox was checked/unchecked in BR in Unity 5.3, it would be set to the same value in 5.4.x. How we can reproduce it u... Read more

0
votes
Duplicate

"Constant Physical Size" option does not produce consistent/accurate res...

UI

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Mar 23, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open attached project 2. Open scene Scene.unity - Note how the square which says '2cm' in the bottom right co... Read more

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