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Images still being rendered if their alpha channel is set to 0
Steps to reproduce : 1) Download attached project "TestUI.zip" and open in Unity 5.4.x .2) Open Profiler and press Play.Check in Ren... Read more
[Anim] Blend Tree preview, blend control (red line) click offset
When previewing a Blend Tree, clicking the red line (blend control red line in the Inspector preview) makes the red line jump to the... Read more
[Shuriken] ParticleSystem.Simulate is ahead in time compared to animatio...
Steps to reproduce: 1. Download and import attached project. (SimulationTime_Repro_803676.zip)2. Open scene: main3. Press play.4. In... Read more
[Windows] WWW does not support IPv6 urls
Steps to reproduce:1) Setup local python server with IPv6 support1. Install Python 3.52. Setup Environment variable path so you can ... Read more
[Shift Key]Keyboard events are registered incorrectly when using dual "S...
Steps to reproduce:1. Open attached project.2. Enter the Play mode.3. Press and hold left "Shift" key and notice that the "Console" ... Read more
Unity freezes/crashes importing 70mb png spritesheet into 5.4
Steps to reproduce:1. create new unity project2. import attached png - freezes/crashes Reproduced: 5.4.0b21, 5.4.0b14Not reproducibl... Read more
Loading corrupted assetbundle crashes
Steps to reproduce:1. open users attached project2. play the scene- crash Expected: there should be a way to check whether assetbund... Read more
Unity does not start up if there are any slashes in the folder names of ...
How to reproduce: 1. Rename the Unity folder to "Unity/hello"2. Launch Unity from that folder- Note that Unity does not even start u... Read more
Opening project with changed updated DLL causing error messages to appear
Steps to reproduce:1. open user attach 'unity.7z'2. close editor3. copy `Improbable.GelSharp.dll` to `unity/Assets/Improbable/Depend... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor