Search Issue Tracker
UnityYAMLMerge crashes when given specific scenes to merge
Reproduction steps(Repro gif in the edit): 1) Download and extract users submitted scenes. 2) Import folder with scenes to Unity ver... Read more
[iOS][Airplay] Camera.SetTargetBuffers doesen't work with GLES2/3
To Reproduce: 1. Build and run the attached project with GLES2 or 3. 2. Enable Airplay with mirroring on your device. 3. Click the ... Read more
Generate Lightmap UVs doesn't complete in more than 20 hours for a house...
To reproduce: 1. Open attached project 2. Select bedroom nature 3. Check Generate Lightmap UV and press Apply 4. On my machine it di... Read more
[Android] When changing scene after Handheld.PlayFullScreenMovie() was c...
Reproduction steps: 1. Open the attached project 2. Build and run the project on HTC One M9+ 3. Notice that after the video finished... Read more
Texture2D memory does not get cleared after deleting object
Steps to reproduce: 1. open users attached project 2. play scene 'TestMain' 3. press 'D' key 4. open profiler 5. memory>detailed>tak... Read more
[Legacy] Adding Is Active property while in recording mode crashes at Un...
Steps to reproduce: 1. Open attached project "788452.zip" 2. Open scene "repro" 3. Open animation window 4. In hierarchy, select "C... Read more
Editor crashes in tlsf_free during Animator deactivation
How to reproduce: 1. Open attached project 2. Open scene GameScene.unity 3. Play the scene 4. Play the game until the first death ... Read more
Project Search doesn't find the children of an asset
When using the search tab for objects of type "t:texture" or searching by name "Agellan" the textures that are included as sub objec... Read more
[iOS] Setting targetFrameRate to 60 in Start or Awake functions causes a...
Steps to reproduce: 1. Open attached project 2. Build the project for iOS 3. Open Xcode project and add StoreKit.framework in the L... Read more
Can not copy/paste assets files
Currently it is possible to duplicate assets, but can not copy/cut/paste them Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added