Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b10
Issue ID
783408
Regression
No
Windows won't go to sleep if Unity is open due to audio stream
Steps to reproduce:
1) open new unity project
2) run CMD as administrator
3) type: powercfg -requests
Behavior: FMOD is registering an audio stream on the Windows Audio Layer which stops Windows from going into Sleep Mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment