Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b10
Issue ID
783217
Regression
Yes
Creating animation when sprites are selected creates it empty
How to reproduce:
1. Open the attached project "TestAnim783217.zip"
2. Expand sprite in the Project folder
3. Select 3 or 4 sprites
4. Right Click -> Create- > Animation
5. Drag one of the sprites to the hierarchy
6. Drag created animation
7. Open animation window and select that sprite in hierarchy
8. Notice that created animation is empty
Workaround: after step 3, drag all selected sprites to the scene and it will create animation with keyframes
Not reproducible: 5.4.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The dithering node returns a blocky effect when the Render Scale is set to some values below 1
- [Android Module] Unity double writes files in the "StreamingAssets" folder when they are deleted using "IPostGenerateGradleAndroidProject" after the Grandle project is generated
- IndexOutOfRangeException and InvalidOperationException when clicking on the HTML log in the Console
- Warnings "Attempting to draw with missing bindings" are logged when opening the HDRP VFX Template Sample Scene
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
Add comment